Digital and physical healthcare products
As Chief Product Owner responsible for developing and managing the product line, software including UI/UX and hardware integration, from concept through to launch.
+25% client satisfaction after launch
Portfolio
Five fields I have worked in. Detailed case studies and further work samples are available on request.
01
Field 01 of 05
Digital and physical products for hospitals, from roadmap through UI/UX to hardware integration.
Healthcare IoT & product
As Chief Product Owner responsible for developing and managing the product line, software including UI/UX and hardware integration, from concept through to launch.
+25% client satisfaction after launch
Positioning and communication for the entire product line, plus strategic management of university hospitals, hospital groups and industry partners, from first enquiry to tender.
+20% customer retention and satisfaction
Introduced and ran agile ways of working with Scrum and SAFe, facilitated between development, design and engineering, and streamlined workflows and resource management.
+30% efficiency, −15% turnaround time
02
Field 02 of 05
Multi-channel projects for public and private clients.
Communications & campaigns
Introducing the new collections by Missy Elliott and David Beckham, and the world series ball, to 4,500 people. The stage was a curved projection surface of 700 m² made up of seven Barco projectors. Because the curve was matched exactly, the whole surface could be used as a single stage for a real-time 3D production.
4,500 attendees, 700 m² of projection
End-to-end project management for marketing campaigns and complex media projects, from concept through production to post-production.
Project budgets above EUR 1M delivered
Built winning proposals, detailed project plans and performance reports for new business acquisition in both the public and the private sector.
+40% company revenue
Planned and ran an exclusive corporate event, embedded in business development and campaign work for corporate and government clients.
500+ attendees, +20% client portfolio
An interactive production for Adidas Originals, awarded best interactive production at the ANIMAGO Award in 2007. Alongside it, viral web work for the Y-3 summer collection built on an origami concept.
ANIMAGO Award 2007
03
Field 03 of 05
Magazine, website, poster, press material. Twelve pieces from the years before and alongside the product work.
Design & web
Design of the magazine “Feuer und Flamme” with a cover story on long-distance relationships: masthead, typography and image concept.
Third place in the publisher's internal competition
The site for the eZ Systems Conference & Awards in London and the website of the Ventuz Technology Group, both built to put the event and the product first.
Logo opener for Studio Babelsberg at the Berlinale: Maria from Fritz Lang's “Metropolis” as a modern CG version, plus two posters showing the figure in classic scenes.
Appearance and PR material for the band High Heelz, press material and booklet inserts for the musician Sha.
Illustrator as the main tool, because it combines speed, flexibility and a consistent level of quality. Alongside that, fully painted pictures used to try out techniques for new effects and visual styles.
Magazine “Feuer und Flamme”, inside pages
Concept design “Maria” for Studio Babelsberg
Music and own work
04
Field 04 of 05
Six years of post-production for cinema and television, across around 40 productions.
Film & VFX
Compositing and integration on feature films: 3D integration and technical screen sequences, set extensions, sky and night shots, animated clean-up frame by frame.
For “Doctor’s Diary”, a wintry world that did not exist during the autumn shoot, built from 3D, grading, particles and painting. Plus keying, tracking and scene extensions across a run of series.
The Sony HDTV spot with an entirely painted iris, animated and focused by hand, and lashes tracked individually. Alongside it, spots for BMW and Premiere and music videos built on particle, lighting and grading work.
Two short films outside the commissioned work: on “Perceptions” supervising and the script, on “Instant Friend” compositing and supervising.
On “Bis an die Grenze”, the entire post-production and schedule was rebuilt: around 120 shots across five of six VFX groups, plus managing subcontractors. On “The Child” and “Box of Shadows”, supervising and look development in direct contact with the director.
Built more efficient ways of working with new tools and techniques, plus training and mentoring for junior artists at a consistently high creative and technical level.
+20% more efficient VFX pipeline
Moving image
05
Field 05 of 05
The most recent focus: language models as a tool in everyday product and marketing work.
AI & vibecoding
Research, bid preparation and content production run with support from language models, shorter turnaround at the same level of detail.
Turning an idea into something that runs, in days, so it can be shown and tested, rather than spending weeks on concept documents. This website was built that way.